There are three aspects of this Moana that I'd love to talk about. The composition, story, and colour within the animation.
Each scene follows rule of thirds throughout the film and is why it works really well in informing the story, being able to place everything correctly in a composition is important to help the viewer understand what's happening, but this generation audience already understand how it works unconsciously, but as you can see Moana is positioned to the right clearly talking to someone who is on the right being Maui. I hope to take these aspects and apply the way they compose each shot.
The story is nicely written, by that we are introduced to a Demi-god who took something which caused a problem to occur in the world. then we are met with the main protagonist being Moana who is growing up on an island where everything is fine until one day this utopia they were living in falls apart and she is led by her grandma to go out and find the Demi-god who caused this problem to go fix it. From this description, it's the basic storytelling of a problem happening in the story and needs to be fixed.
Along the way we learn and experience how each character develops which is to teach children and is nicely done, the aspects came across clearly. I would like to create a story like this in future projects but of course not as long as this film unless I have a big team helping me out. but overall I don't have a problem with the story.
The colour palette works so well in this film, from the blue skies and seas to the green landscapes everything fits perfectly together, there are colours that people don't even notice such as the purple shadows which I've experienced through drawing, it's my favourite colour for shading. Overall each scene is blended in beautifully. and I would consider using some of the colours from this film and include it in future animations, here's an example of my favourite shot: